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Test Drive Meme #1
A Choice to Make
In the midst of your mundane existence, amidst a meal's consumption or perhaps amidst a desperate struggle for survival, you find yourself teetering on the precipice between consciousness and oblivion. Whether it's the mundanity of everyday life or the shock of an unforeseen revelation, the next chapter in your tale is etched in the unfathomable tapestry of destiny. Abruptly, a shimmering azure tear in reality wrenches you from your reality, hurling you into the depths of a foreboding cavern. Within its shadows, two sinister whispers assail your senses, each vying for control over the path you must tread. One beckons from the left, promising dominion and power under the aegis of an enigmatic ruler, while the other lures from the right, pledging a noble crusade for justice and salvation. With each step, the choice you make echoes with the weight of eternity, determining the very fabric of your existence
As you stand at the crossroads of fate, the air thickens with anticipation, suffused with a palpable sense of ominous uncertainty. The leftward passage glimmers with an otherworldly allure, hinting at the seductive allure of authority and supremacy. Yet, the rightward path beckons with an ethereal glow, resonating with the righteous fervor of a hero's quest to vanquish darkness. Each voice, a siren's call to divergent destinies, casts its spell upon your soul, weaving a labyrinth of moral ambiguity. For in this twilight realm where the veil between worlds grows thin, your decision is not merely a choice but a covenant with forces beyond mortal comprehension. Whichever path you elect to traverse, know that the consequences shall echo through eternity, shaping the very essence of your being in ways unfathomable to mortal minds.
- Evil
Emerging from the left tunnel, you step into a labyrinthine city carved from the very bones of the earth, illuminated by flickering torchlight that casts eerie shadows upon the twisted visages of its denizens. Monsters, grotesque and malformed, roam the streets with a purpose that sends shivers down your spine. It becomes chillingly apparent that within this infernal metropolis, your destiny lies entwined with a bid for power at the side of a shadowy sovereign. Amidst the clamor of preparation, the temple to the enigmatic entity known as the First Evil looms ominously, its dark allure drawing in supplicants like moths to a flame. Should your throat grow parched from the fervent chants of devotion, the Cantina offers solace in its crude embrace, a sanctuary that exudes an aura of ancient malevolence amidst its clay and stone walls.
Yet, amidst the sinister ambiance, whispers of knowledge beckon, promising insight into the machinations of this unholy realm. Seekers of truth may find guidance from well-intentioned demons or delve into the esoteric depths of the Stacks, where secrets lie entombed within dusty tomes of forgotten lore. As curiosity compels you to explore further, the Bringers, sinister heralds of the impending darkness, stand ready to lead you to your abode, a cold stone sanctuary where dreams are haunted by the specter of impending conflict. And for those who prefer the solace of steel and the embrace of weaponry, the armory awaits, a chamber resonant with the echoes of impending strife, offering a grim reminder that in this realm, even sleep is fraught with the specter of violence.
2. Good
Venturing through the right-hand tunnel was a pact, a commitment to a harrowing struggle that now unfolds before you. Emerging into the realm beyond, you are met by a spectral figure, a girl whose countenance shifts with each passing moment, a testament to the legion of vampire slayers that populate this accursed domain. She, like her brethren, is both warrior and guide, leading you through the labyrinthine streets with a cryptic explanation that betrays the gravity of the task ahead. Together, you traverse the shadowed avenues, passing landmarks cloaked in enigma, such as The Odeon, a den of debauchery where the echoes of revelry mingle with the cries of the damned. With a sardonic grin, she points towards the gym, a crucible where the art of combat is honed amidst the backdrop of impending doom.
As you journey further into the heart of darkness, the Resurrection Cemetery looms ominously, a sepulchral sentinel guarding the threshold of a towering edifice—the colossal teaching hospital that casts a pall of dread over the surrounding streets. Amidst a labyrinth of silence and apprehension, you arrive at your destination, standing before the facade of the Doubletree Hotel, its ostentatious glamour a stark juxtaposition against the encroaching shadows of desolation. Yet, even as the hotel's opulence beckons, a lingering sense of foreboding whispers tales of recent upheaval, hinting at secrets buried beneath layers of opulent facade.
A Grave to Dig – Resurrection Cemetery
Patrol, it's the nightly routine for slayers, a dance with darkness amidst the tombstones, where the soulless minions of evil lurk in the shadows, ever loyal to the malevolent machinations of The First Evil. A cemetery of this magnitude, its layout intricate and labyrinthine, serves as the perfect battleground for the eternal struggle against the forces of darkness. But it is patrol, right? Surely you're not taking a detour to The Odeon without your trusty stake and crossbow. Strange choices in these perilous times, indeed.
This graveyard pulses with the heartbeat of vampiric activity tonight, more undead rising from their graves than ever before. Will you recruit them into the fold of darkness, their loyalty pledged to The First? Or will you stand as their nemesis, driving a stake through their unbeating hearts? The choice looms before you, a decision that could tip the scales of this eternal conflict, determining whether you become their savior or their midnight snack.
A Party to Crash – The Odeon
Amidst the haunting melodies of an otherworldly band, The Odeon pulsates with the feverish energy of revelers seeking solace in food, drink, and a hell of a time. At the jumpstart of the bash, there’s no doubt you'll get to soak up some of that vibe. But lurking amidst the revelry, there's more than just party plans brewing.
If you've been getting those Slayer senses tinglin' 'bout the graveyard gig, hold onto your stakes 'cause The Odeon's gonna be jumpin' too. Within the shadowed halls of The Odeon, a palpable tension lingers, as The First Evil's malevolent design looms ominously over the unsuspecting patrons. In this twilight realm where the line between good and evil blurs, the clash between opposing forces is inevitable, and it's here, amidst the haunting melodies and whispered secrets, that the true test of one's training and arcane talents shall unfold.
Cemetery
But it also means he is absolutely not afraid of coyotes. He kind of likes them. They're often cleverer than wolves, and have a pleasant kind of yipping call. So in his wandering, spotting one amongst the gravestones, he pauses and tilts his head curiously.
"All alone, friend?" he asks amiably of what he assumes is a wild animal. It's in Spanish, because he doesn't expect her to understand him.
edited because i completely misread your tag - apologies!!!
Her Spanish is rusty, but she knows enough to get the gist and isn't sure how to answer. First, she's just a small girl wandering around a graveyard in the dead of night, so she's not sure she wants to own up to being alone. Second... she can't talk in animal form, so there's no way to answer the question directly anyway. Third, well, she’s an animal and most people aren’t exactly expecting an animal to understand them, muchless answer back.
Which, of course, means Mack has to do something to fuck with him.
She stares at him, trying to make eye contact so he knows she understands, and then she nods her head.
no worries!
"Oh! Do you understand me?" Still in Spanish, but that's a variation on a phrase most people are taught when they take Spanish classes in school, so she might pick it up.
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She does understand, although she has to translate in her head for a moment. She is momentarily annoyed with herself; her childhood best friend used to tell her to work on her Spanish, that it would be useful to Mack eventually. It wouldn't have been difficult. Her best friend's abuela only spoke Spanish, so Mack learned her key phrases, but she didn't have much of a talent for languages.
Or she simply just didn't care enough to try.
Mack nods again, moving slightly so she can lazily rest her chin on the gravestone before her. A very casual, human move, like resting an arm against a wall. She's not ready to shift back to human form to maintain a more in-depth conversation (again, she's just a random girl walking around a graveyard) but she's still pretty fascinated by how he caught on so quickly, and with so little disbelief. She tries to gesture with her nose towards him, curious if he'll fill up the silence.
my turn to apologize for the delay!
He does come closer, though-- not close enough to be threatening, but close enough to find a bench to sit at that's near to her chosen headstone. "Oh that is fantastic. My name is Jack. I would ask you yours, but I do not think you can answer like that, yes? Are you a shapeshifter? A familiar of some sort? Simply a very, very intelligent coyote?"
Not that she can really answer those, either.
zero apologies needed, i am the queen of slowness
But the question about shapeshifting kind of excites her, and suddenly the worries about being a random girl are replaced with the desperation to be the center of attention. With another excited yip, Mack ducks down behind the gravestone.
There is silence for a handful of seconds before a roadrunner launches gracelessly from behind and lands on the top of the mossy marble before nearly toppling off again. Once Mack regains her balance, she stretches out her wings and points her beak at the sky as if to say 'Not just any shapeshifter, a cool shapeshifter!'
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"FYI, my Spanish is trash." Her arms make a brief appearance while she struggles into a sweatshirt. "If you want me to follow, you gotta slow down, amigo."
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